
Improved UDP conflict detection, simhub will continue checking unless the game is connected, in case of conflict detected the information will be kept sticky to help with conflicts occuring only when the game is launched.Added a few additional raw telemetry channels for beamng (light_LowHighBeam, light_LowBeam, light_Fog).Fixed BeamNG new telemetry mod compatibility for trucks and any cars with special drive train (multiple, missing …).Fix : BeamNG telemetry fix on props (trailer, rock …).Feat : Added support for P1000/P2000 motors reactor.

Feat : added support for vocore 5″ D500FPC931A-A and updated listing of screen models variations.Fix : Make overlay layout editor background more transparent.


Feat : Do not show device secondary name when the custom name starts with the default name.Feat : Added Estimatedlaptime based on session best.Feat : Add manual overlay visibility mode + smarter visibility toggle to switch from visible to hidden no matter the current game conditions.Feat : Added brake effects/group (Matrix/leds).Help and Documentation – Bug reports and features requests – Previous releases Recent changes 9.0.4 –
